I worked on Crazy Sales Rush, a Snapchat game where I had my first experience using Blender to pose characters and build a complete scene. The post-processing was done in Photoshop, allowing me to fine-tune the final visuals. I created the game’s Key Art and App Icon using this technique. Additionally, I designed the game Logotype using my old friend Illustrator.

YEAR: 2020

CLIENT: Tilting Point

TOOLS: